"MATCOLOR MaterialID&, RGBColor&, Reflective&, Shiny&"


            This command defines a material (or changes and existing one) as a solid color.


            MaterialID&       - is the ID (index) of the material.  (0 to 999)

            RGBColor&       - is the RGB color

            Reflective&       - 0 to 100

            Shiny&              - 0 to 100